Buildings are built by dragging the blueprint of the building across the grid on a flat section of ground and filling it with modules. They can be any shape or size you wish, provided you have the proper materials to build them. The icon for the building will be highlighted in the menu if you are able to do so. Buildings can be demolished by clicking them and press the "demolish building" button.
Buildings have a certain amount of hit points and will be destroyed if this amount reaches zero. As of Alpha 50 there is no way of repairing damaged buildings. Unfinished buildings can't be targeted by Enemies.
Workshops
- Carpentry Workshop
- Kitchen
- Ceramics Workshop
- Metalworks
- Chemical Works
- Textile Workshop (Currently disabled - Alpha 50)
Offices
- Barracks
- Naturalist's Office
- Mine
- Trade Office
- Public House
- Foreign Office
- Barbershop
- Chapel
- Laboratory
Housing
Zones and Construction
- Farm
- Graveyard
- Stockpile
- Flatten Terrain
- Airship Mast