Morale

Morale is one of the character stats in Clockwork Empires. It affects character behavior. Most of all characters start with a high morale stat. At which point it will start degrading due to sadness, fear, hungriness/sleepiness and getting hurt. Lower morale is a curse and a blessing, as it can help your characters flee when their life is in danger, but also make them less sensible and not defend themselves where there is no escape from the chaser. Craven characters will flee more easily, but characters with traits like Foolishly Brave, Brutish, Military Training and Doomed will stay in combat for longer.

Morale Level 5
"This character is eager to fight for Queen & Empire!"

This is the highest morale level and all militiamen and especially NCOs should be on this level to defend their colony.

Morale Level 4
"This character will stand firm in combat."

Morale Level 3
"This character is shaken but will fight enemies."

Morale Level 2
"This character is panicking and ready to flee from combat."

Morale Level 1
"This character is terrified and will flee from combat."

At this point, the character will avoid combat, and rather cower inside.