Beta 52A

Major changes

 * added building mode description widget (so if you're placing blueprints, it says so, and provides a "Done" and "Cancel" button.)
 * modules and buildings will return their materials when dismantled! Get Hype!
 * commodity count should be totally fixed and correct! (If it looks funny to you, please let us know.)
 * fixed certain display issues for people on terrifyingly large monitors
 * HINT: PROTECT YOUR MEAT FROM FOXES

Full changelog

 * animals now eat forest meat
 * removed trader item drop on flee
 * added additional error checking in "vicar_take_confession" fsm
 * Bandits will become enraged (and an alert will appear) if you forage their tents when they're nearby
 * modules will return their materials when deconstructed
 * modules slated for dismantling will display an icon to show that they have been so designated
 * buildings will return their construction materials when dismantled
 * changed "Bricabrac" to "Bric-a-brac" upon order of the Dept. of Pedantry
 * made people smarter about keeping guns loaded
 * Steam Knights now contribute significantly to colonists' feeling of safety
 * text numbers for commodities in module placement tooltips turn red if that material requirement can't be fulfilled
 * module placement button grays out when material requirements can't be fulfilled
 * added sounds to a number of steam knight animations
 * added "?" box tutorial for farms
 * added unique model for moonshine
 * standard welcome event should overflow the text box less often
 * made module menu glass buttons a bit more opaque
 * balance: added clay at all to Boreal Forest
 * FIXED: fixed up "slapped_other" type memory names
 * FIXED: "You recieved 1 immigrants" grammar issues
 * FIXED:  did not actually delete commodities in a stack (this affects Make Stone Bricabrac etc.)
 * FIXED: a couple of crashes switching in and out of building creation modes
 * FIXED: Cancel button works for building creator
 * FIXED: highlighted region now corresponds to where your mouse is in full screen mode when game is run with a backbuffer that is larger than the display area
 * FIXED: smelt gold ingots
 * FIXED: label on bottle laudanum job
 * FIXED: icon on brick charcoal kiln
 * FIXED: brick charcoal kiln construction requirement
 * FIXED: explore waypoints can now be properly cancelled
 * FIXED: "Repair Module" job now restriction to workcrews with "construction" enabled
 * FIXED: sermon-giving issues