Brewery

'''[This page is outdated as of version 45. The Brewery has now been merged with the Kitchen]'''

The Brewery is a workshop that your colonists use to create delicious alcoholic beverages for your colony. These beverages help your colonists reduce their levels of madness.

A Simple Wooden Brewing Vat or a Mechanical Brewing Tank is all that's required to make beer from wheat or chicha from maize. Colonists can then drink the beer/chica. A Still is required in order to make the stronger stuff.

Usage

 * Chica - Grow maize (both biomes) and put it in vats.
 * Beer - Grow wheat (temperate biome only) and put it in vats.
 * Rum - Grow sugarcane (tropical biome only), cook it into molasses in a Kitchen, then run it through a still.
 * Moonshine - Run chica through a still.
 * Whiskey - Run beer through a still.

A simple Brewery can be built using only wooden vats:
 * A 6x4 with two vats on either side, with a two square walkway down the middle. Place the door last and position it along the right side of the walkway so it doesn't open directly in front of an access point. Alternatively a loading bay door can be used.
 * This arrangement cannot be upgraded to mechanical vats, but the wooden vats can always be repaired with planks.
 * One vat can be replaced with a still later since it takes the same internal space, as long as there's sufficient external space available next to the building.

In the tropical biome it's feasible to consider building a brewery without any vats, by making rum. You may find a separate kitchen dedicated to making molasses helpful if you decide to do this. Then you can scale molasses production by adding/removing workers at that kitchen. Just keep in mind the sugarcane is also part of your food supply.

Modules

 * Loading Bay Door
 * Lower Class Door
 * Simple Wooden Brewing Vat
 * Mechanical Brewing Tank
 * Still

Goods Created

 * Jar of Beer
 * Jar of Chicha
 * Bottle of Moonshine
 * Bottle of Rum
 * Bottle of Whisky