Category:Food

Food in Clockwork Empires encompasses anything that is edible to your colonists. Food is used to keep your colonists alive and can be obtained in various ways such as farming, hunting and foraging. Many food objects have various states such as their forage state (e.g. Lingonberry Bush, not directly edible), their collected state (e.g. Bushel of Lingonberries, edible), and their cooked state (Crate of Lingonberry Preserves).

Food influences the mood of a colonist. A colonist will eat one time every day, and the better food, the happier memory will come of eating. A varied diet with cooked food is desired to maximise happiness.